AI Insights · Timothy · October 2022
Top 5 Train Games in Oman Q3 2022: Performance Overview
Discover the performance trends of the top 5 train games on a unified platform in Oman during Q3 2022, including downloads, revenue, and active user statistics.
In the third quarter of 2022, the top 5 train games in Oman showed varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Train Station 2: Steam Empire from Pixel Federation Games saw its weekly revenue peak at $34 in mid-July, with another notable increase to $19 by the end of September. Weekly downloads showed a mid-quarter surge, reaching 258 in the first week of August, while weekly active users peaked at 358 during the same period before gradually declining to 179 by the end of the quarter.
Thomas & Friends: Go Go Thomas by Budge Studios maintained a steady weekly revenue of around $3 throughout the quarter, with a slight uptick to $4 in the final week of September. Weekly downloads fluctuated, peaking at 123 at the start of the quarter and dropping to 59 by mid-September. Weekly active users remained relatively stable, peaking at 210 in mid-August and ending the quarter at 161.
Ticket to Ride - Train Game from TWIN SAILS INTERACTIVE experienced a significant revenue increase in the last week of September, reaching $20. However, weekly downloads remained low, with a peak of just 3 in early August and dropping to 0 by mid-September. No active user data was available for this period.
Transport Empire by Game Insight showed consistent weekly revenue of around $2 throughout the quarter, with a slight increase to $3 in early August. However, there were no notable weekly downloads or active user metrics available for this period.
Thomas & Friends: Adventures! from Mattel, Inc. had a notable revenue spike of $22 in the first week of August. Weekly downloads peaked at 14 at the start of the quarter and fluctuated throughout, ending at 8 by the end of September. Weekly active users data was sparse, with a peak of 11 in early July and a notable drop to 0 by mid-September.
For more detailed insights and further data, visit Sensor Tower.